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Editor crashes when calling ComputeShader.Dispatch() with too many threads
How to reproduce: 1. Open the attached project named "Case_1206509" 2. Open the Gameplay Scene located in the Scenes folder 3. Enter... Read more
[Profiling] Texture size value gets superimposed with RGB values under S...
Texture size value gets superimposed with RGB values in Shader properties. Refer the attached screenshot. Steps to reproduce: 1) Cr... Read more
[Profiling] Vectors matrix list gets clipped under shader properties in ...
Vectors matrix list gets clipped under shader properties in Frame Debugger. Refer the attached screenshot. Steps to reproduce: 1) C... Read more
Crash on OptimizeMeshJobData<unsigned short>::OptimizeMeshJob when calli...
How to reproduce: 1. Open the "mesh_Crash.zip" project 2. Open the "GeometeryVisualizer.unity" scene 3. Press Play 4. If Unity didn'... Read more
SkinnedMeshRenderer is updated for a Camera when it's culling mask does ...
How to reproduce: 1. Open the attached "SkinnedMeshPerformance.zip" project 2. Open the Profiler window 3. Enter Play mode 4. Inspec... Read more
[Win7] Crash on QueryInterfaces when opening any project with Windows 7
How to reproduce: 1. Create a new project in 2019.3.0a8 while using Windows 7 2. Try to open it Reproducible with: 2019.3.0a8 Not r... Read more
Texture2D has distorted colors when JPG files are attached to Texture2D ...
Steps to reproduce: 1. Open users attached project "Test.zip" 2. Open "Main.scene" 3. Enter Play Mode 4. Use "Scale" of the Game Vie... Read more
MaterialPropertyBlock SetColor ignores HDR colors when Color Space is se...
How to reproduce: 1. Open QA attached project "case_1165706-MaterialPropertyBlockHDRColorIssue.zip" 2. Enter Play Mode Expected res... Read more
Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...
How to reproduce: 1. Open user-submitted project (8BonesCrash) 2. Select the mount.fbx asset 3. In the import settings navigate to t... Read more
[LWRP] "GLSL compilation failed" exception is thrown on switching Graphi...
"GLSL compilation failed" exceptions are thrown after restarting the editor on changing Graphics APIs to OpenGLES2 in LWRP project. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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