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0
votes
Fixed

Model's texture is broken (black/glitchy) when Mesh Compression is set t...

Graphics - General

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May 21, 2020

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Version/s: 2019.3.14f1

How to reproduce: 1. Open the attached 'project-1249407.zip' project 2. Load the 'BrokenUVs' scene 3. Observe the texture of the obj... Read more

0
votes
Fixed

[Graphics][Scripting] Meshes created in C# cannot have their UV distribu...

Graphics - General

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May 18, 2020

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Version/s: 2018.4, 2018.4.9f1, 2019.3, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Build and Run Actual: The skyscraper is blurry Reproducible with: 2018.4.23f1, 2019.3.15f... Read more

0
votes
By Design

Object flashes in light blue/cyan color when assigning it a new material...

Graphics - General

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May 25, 2020

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Version/s: 2019.1.0a9, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1250209.zip' project 2. Load the 'SampleScene' 3. Assign the 'New Material' to 'Cube... Read more

2
votes
Fixed

Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...

Graphics - General

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Apr 24, 2020

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Version/s: 2019.3, 2019.3.8f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("CullingCrash.zip") 2. Open "Scene" 3. Navigate the scene until it crashes Reprod... Read more

0
votes
Fixed

'The texture wasn't created with the UAV usage flag set' error is throw...

Graphics - General

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Mar 30, 2020

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Version/s: 2018.4, 2019.3.2f1, 2019.4, 2020.1

How to reproduce: 1. Open the attached 'project-1231790.zip' project 2. Load the 'Main Scene' scene 3. In the Hierarchy window selec... Read more

0
votes
Fixed

Shader compiler throwing internal communicating errors for UniversalForw...

Graphics - General

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May 29, 2020

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Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1

How to reproduce: 1. Open user-submitted project (827425-ShaderCompilerRepro.zip) 2. Open the SampleScene 3. Select "CSR3_Env" in th... Read more

1
votes
Fixed

[Vulkan][Android]Enabling Graphics Jobs along with BlendShape on Vulkan ...

Graphics - General

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May 28, 2020

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Version/s: 2019.3, 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached project "GraphicsJobsAnimatorIssue-2019.3.zip" 2. Play the "SampleScene.unity" in Ed... Read more

0
votes
Fixed

Mesh.GetUVs returns canAccess = false when the mesh is Instantiated / Cl...

Graphics - General

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Jun 03, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1.0b10, 2020.1.0b11, 2020.2.0a12

Reproduction steps: 1. Open attached project "SetUv.zip" and scene "SampleScene" 2. In Hierarchy window, select GameObject 3. In Ins... Read more

0
votes
Fixed

"Property (_BaseColor) already exists. Use SetTexture instead." thrown w...

Graphics - General

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Apr 21, 2020

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Version/s: 2019.3.8f1, 2019.3.10f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Regressions2019.3.10.zip" and scene "SampleScene" 2. In Project window, Reimport 'SetTe... Read more

0
votes
Duplicate

Non-readable meshes that aren't saved in a file can't be read in Edit mo...

Graphics - General

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Jun 08, 2020

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Version/s: 2019.3.15f1, 2020.1.0b10, 2020.2.0a12

How to reproduce: 1. Open user-submitted project (MeshIsReadable.zip) 2. Open the SampleScene 3. Select the 'Main Camera' GameObject... Read more

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