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Most Activity
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0
votes
Fixed

Editor crashes with CalculateBlendShapeWeights when entering Play Mode w...

Graphics - General

-

Nov 02, 2018

-

Version/s: 2018.3.0b1, 2018.3.0b8

How to reproduce: 1. Open the minimal project with link in comment by MingWai 2. Open repro scene 3. Enter Play Mode Reproducible o... Read more

0
votes
Fixed

3D objects have flickering pixels in Game View

Graphics - General

-

Nov 07, 2018

-

Version/s: 2018.2.14f1

How to reproduce: 1. Open attached project "New Unity Project (18).zip" and scene "Scene_Demo Cartoon zoom world kid" 2. Enter Play... Read more

0
votes
Fixed

Dereferencing NULL PPtr! crash When Using Non-Directional Lightmap and T...

Graphics - General

-

Oct 29, 2018

-

Version/s: 2018.2.0a1, 2018.2.11f1

Steps to reproduce: 1. Open User-supplied project 2. Select the Cube in the Hierarchy window and set him as 'Static' in the Inspecto... Read more

0
votes
Duplicate

SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory

Graphics - General

-

Oct 20, 2019

-

Version/s: 2018.4.0f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project ("PremiumRenderTextureSupport.zip") 2. Open SampleScene 3. Open Profiler and enter Play m... Read more

0
votes
Fixed

Memory leak in ShadowMapJobHeader

Graphics - General

-

Aug 29, 2019

-

Version/s: 2019.2, 2019.2.2f1

How to reproduce: 1. Build & Run the attached project for iOS Actual result: "Internal: JobTempAlloc has allocations that are more ... Read more

0
votes
Fixed

Activated second display is not rendering when running the project in St...

Graphics - General

-

Nov 09, 2018

-

Version/s: 2019.1.0a9

To reproduce: 1. Open attached project "physicsRaycasterBug.zip" 2. Build for Standalone and run 3. When ran, observe results with d... Read more

0
votes
By Design

Mutiple instances of same material created after accessing renderer.mate...

Graphics - General

-

Oct 31, 2018

-

Version/s: 2018.2.14f1

To reproduce: 1) Open attached project and scene 2) Play it Note: Make sure you don't click game view for now 3) Select the cloned m... Read more

0
votes
Fixed

[macOS] Creating a Texture2DArray with a YUY2 TextureFormat crashes the ...

Graphics - General

-

Oct 26, 2018

-

Version/s: 2018.3.0b8

How to reproduce: 1. Open the submitted project 2. Open the scene 'SampleScene' 3. Enter Play Mode Expected result: 'Texture creati... Read more

2
votes
Fixed

CullAllVisibleLights consume too much CPU when only baked lights are use...

Graphics - General

-

Oct 04, 2018

-

Version/s: 2018.1.9f1

To reproduce: 1. Open attached project 2. Build and run for Android with development mode checked 3. Connect profiler and drill down... Read more

0
votes
Won't Fix

[macOS][Metal] A blue shadow appears under the cursor when playing Stand...

Graphics - General

-

Oct 12, 2018

-

Version/s: 2017.4.15f1, 2018.2.16f1, 2018.3.0b5, 2018.3.0b10, 2019.1.0a9

Steps: 1. Open attached project ("macbookair-small.zip") 2. Make sure Metal API is set as Graphics API for build 3. Build for macOS ... Read more

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