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Most Activity
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0
votes
Fixed

Tile Asset icons in Project window are dark when project is created usin...

Graphics - General

-

May 30, 2018

-

Version/s: 2018.2.0b6

How to reproduce: 1. Open the attached project (created using the Lightweight RP template) 2. Open the Tile Palette window 3. Create... Read more

0
votes
Fixed

[HDRP] 2018.1 : NullReferenceException thrown from HDReflectionProbeEdit...

Graphics - General

-

May 31, 2018

-

Version/s:

Steps to reproduce: - Create a new project that includes HDRP with Unity 2018.1 (either using HDRP template, 2018.1 branch of the r... Read more

0
votes
Fixed

Mesh.GetUVs returns canAccess = false when the mesh is Instantiated / Cl...

Graphics - General

-

Jun 03, 2020

-

Version/s: 2019.3.15f1, 2019.4, 2020.1.0b10, 2020.1.0b11, 2020.2.0a12

Reproduction steps: 1. Open attached project "SetUv.zip" and scene "SampleScene" 2. In Hierarchy window, select GameObject 3. In Ins... Read more

1
votes
Fixed

Crash on ComputeBuffer::SetCounterValue when switching scene

Graphics - General

-

Feb 05, 2019

-

Version/s: 2018.1.0a1, 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "Scene_Switch_Crash.zip" project 2. Open the "BasicSDFTest.unity" scene 3. Open the "Scene.unity" scen... Read more

0
votes
Fixed

[DirectX 12] Editor crashes on switching Windows Graphics APIs to Direct...

Graphics - General

-

Feb 14, 2019

-

Version/s: 2019.2.0a6

Editor crashes on switching Windows Graphics APIs to Direct3D12 Steps to reproduce: 1. Create a new project 2. File > Build Setting... Read more

0
votes
Fixed

[Windows] Videos are rendered in different color spaces between Editor a...

Graphics - General

-

Jun 01, 2018

-

Version/s: 2017.3.1p3

There appears to be a break in orthogonality between how videos are rendered to the screen when using linear color space and deferre... Read more

0
votes
Fixed

[Sprite Packer] Atlas turns blue after packing when using Mobile platfor...

Graphics - General

-

May 31, 2018

-

Version/s: 2018.2.0b3

Reproduction steps: 1. Open the attached project. 2. Go to File > Build Settings and change Platform to iOS or Android. 3. Go to Win... Read more

0
votes
Fixed

Sparse Textures do not work when using Unity 2018.1 and up

Graphics - General

-

May 26, 2018

-

Version/s: 2018.1.0a1, 2018.1.0f2

Steps to reproduce: 1. Open QA-supplied project ("SparseTextureBug.zip") 2. Inspect the Console window and Scene Window Expected: N... Read more

1
votes
Fixed

[HDRP] Materials of active assets turn black on changing the Color spac...

Graphics - General

-

Jun 06, 2018

-

Version/s: 2018.2.0b7

[HDRP] Materials of active assets turn black on changing the Color space from Linear to Gamma. Materials remain black even when Colo... Read more

0
votes
Won't Fix

Camera render order changes when MSAA is allowed on a camera, but MSAA i...

Graphics - General

-

Jun 07, 2018

-

Version/s: 5.6.2f1

Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project 2. Enter Play mode 3. Select Game... Read more

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