Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b6
Issue ID
1043815
Regression
No
Tile Asset icons in Project window are dark when project is created using new Project Templates
How to reproduce:
1. Open the attached project (created using the Lightweight RP template)
2. Open the Tile Palette window
3. Create a new palette
4. Drag and drop a few tile sprites from Assets/Sprites into the Tile Palette
Expected result: In Project window, the newly generated Tile Assets are displayed in the same color as the sprites from which they were generated.
Actual result: In Project window, newly generated Tile Assets are displayed darker than they actually are.
Reproducible with - 2018.1.4f1, 2018.2.0b6, 2018.2.4f1
Notes:
- The issue is reproducible on projects, created with templates, other than "2D" or "3D" (i.e. it is reproducible when created with templates: "3D with Extras", "High-Definition RP", "Lightweight RP", "[XR] AR Basic", etc.)
- Not reproducible on versions prior to 2018.1, since new project templates, on which the issue is reproducible, were introduced in 2018.1.
Fixed in 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment