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[Android Adreno] [Vulkan] Rendering MotionVector from MeshRenderers gene...
Steps: 1. Build Android Vulkan Player with repro project 2. Run it on Android Vulkan device (Adreno GPU e.g. Google Pixel 2) 3. Obse... Read more
[2019.1][Vulkan][DirectX 11] Using Models with Blend Shapes causes the S...
To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity 2. Open "SampleScene" scene 3. Make sure the curren... Read more
Crashed in Material::UnshareMaterialData when saving scene
Steps to reproduce: 1. Download 973686_repro.zip and open "InventoryPreview" scene 2. Move "Left" game object (GameWindowScreen -> I... Read more
[RenderTextureFormat] ConvertTexture() with R8 and RG16 crashes on DX12 ...
Crash on Windows DX12 and Vulkan, also Android Vulkan (Tested on Nvidia Shield, Tegra GPU) Step: 1. Make sure you are using DX12 Ed... Read more
[Umbra] Occlusion culling works incorrectly on some objects
Steps for reproduction: 1) Download the project from the link below 2) Open scene ‘Demo5’ 3) Clear the culling data and bake it agai... Read more
Editor crashes after clearing Blend Shapes with weights higher than 0
Steps to reproduce: 1. Open attached "BlendShapes.zip" Unity project 2. Open "main" scene 3. Expand "blendSphere" object in Hierarch... Read more
Skinned Mesh Renderer bounds offsets when applying optimize GO if bounds...
Steps to reproduce: 1. Download 972082_repro.zip and open "Creature_test" scene 2. Check Apatosaure mesh renderer bounds 3. Enable ... Read more
Render.Mesh performance has regressed in newer versions
Steps to reproduce: 1. Download and open the attached project - Optionally, check Development Build for more in-depth info 2. Build ... Read more
RenderForwardOpaque.Sort is called when Camera Sort Order is set to "No ...
How to reproduce: 1. Open attached Unity project 2. Select "Scripts" gameobject. 3. In "Sort Order Changer" component select "No Dis... Read more
Material asset icons are inconsistent when duplicating the same material
How to reproduce: 1. Select '1' asset in Project Window 2. Look at the color of the sphere 3. Right-click and reimport 4. Sphere c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up