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Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.4.X
Votes
0
Found in
2017.2.0f3
Issue ID
972060
Regression
No
Editor crashes after clearing Blend Shapes with weights higher than 0
Steps to reproduce:
1. Open attached "BlendShapes.zip" Unity project
2. Open "main" scene
3. Expand "blendSphere" object in Hierarchy
4. Select "pSphere1" object
5. Enter Play mode
6. Set Blends value to False in "Blend Shape Disabler" component in Inspector
Reproduced in: 2018.1.0a5, 2017.3.0b11, 2017.2.0p3, 2017.1.2p3, 5.6.4p3, 5.6.0a1
Note: Crashes on Mesh.ClearBlendShapes() when Blend Shape weight is set to a value higher than 0
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