Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X
Votes
0
Found in
2017.3.0b7
2018.1.0a1
Issue ID
972075
Regression
Yes
[Umbra] Occlusion culling works incorrectly on some objects
Steps for reproduction:
1) Download the project from the link below
2) Open scene ‘Demo5’
3) Clear the culling data and bake it again
4) Enter into play mode
5) Outside the house, observe that street lamps are incorrectly culled
Notes:
- Regression seems to be introduced in 2017.3.0b7
- Issue no longer persists after disabling large quad walls or the house (HouseEnvironment GameObject) that surrounds the level
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Add comment