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3
votes
Fixed

Meshes lose vertex color in builds with Static Batching enabled when cer...

Graphics - General

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May 25, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Download and open project from comment (repro914736_smallrepro.zip) 2. Open "intro_ext" scene. 3. Notice white X f... Read more

0
votes
By Design

[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...

Graphics - General

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.1.0a1, 2018.2.0a1, 2018.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity 2. Open "TestScene" scene 3. Ch... Read more

0
votes
Fixed

A ghost of a game object stays in origin which can only be seen in Mater...

Graphics - General

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Apr 30, 2018

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Version/s: 2018.1.0b6, 2018.3.0a1

Steps to reproduce: 1. Create a new project 2. In Scene view, change Draw Mode to Material Validation/Validate Albedo 3. Create a Cu... Read more

0
votes
Fixed

Graphics.DrawMeshNow uses SceneView camera matrix

Graphics - General

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Oct 21, 2017

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Version/s: 5.6.2p4

Steps to reproduce: 1. Download and open the attached project 2. Select Tools > Render to image test Expected result: SceneView cam... Read more

0
votes
By Design

[Metal] Compute shader buffer returns zeros on iOS device using camera r...

Graphics - General

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Oct 24, 2017

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Version/s: 2017.3.0b5

To reproduce: 1. Download project attached by QA 2. Build it for iOS 3. Run it on a device 4. In the console notice, that compute bu... Read more

0
votes
By Design

Blit to screen using Camera.targetTexture doesn't work (Unity 5.6 regres...

Graphics - General

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Jun 08, 2017

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Version/s: 5.6.1f1

Blitting to screen with Camera.targetTexture does nothing in Unity 5.6+. Steps to reproduce: 1) Open the attached project. 2) Press... Read more

0
votes
Fixed

Unity freezes on PlatformSemaphore::WaitForSignal when trying to build l...

Graphics - General

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Jun 08, 2017

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Version/s: 5.6.1p3

Reproduction steps: 1. Open project attached. 2. Open scene "entryHub". 3. Press Menu/Build/Bake/Lighting Expected result: Lighting... Read more

0
votes
Fixed

Directional light shadow is rendered according to the Scene View's persp...

Graphics - General

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Apr 03, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Import attached project "897866 - DirectionalLightShadow". 2. Open "Test" scene. 3. Move around perspective i... Read more

0
votes
Fixed

Unity crashes when opening project (from 5.3.5f1) for the first time on ...

Graphics - General

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Jun 08, 2017

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Version/s: 2017.1.0b9

Reproduction steps: 1. Open project attached. Expected result: Project opens. Actual result: Editor crashes. Reproduced on: 2017.1... Read more

0
votes
By Design

unity_WorldTransformParams is not reset before drawing UI objects and is...

Graphics - General

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project ("unity_WorldTransformParams bug 2019.zip") 2. Open the "unity_WorldTransformPa... Read more

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