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Votes

0

Found in

2017.4.0f1

2018.4.0f1

2019.1.0a1

2019.1.5f1

2019.2.0a1

2019.3.0a1

Issue ID

1160230

Regression

No

unity_WorldTransformParams is not reset before drawing UI objects and is affected by unrelated object changes

Graphics - General

-

How to reproduce:
1. Open the user-submitted project ("unity_WorldTransformParams bug 2019.zip")
2. Open the "unity_WorldTransformParams" scene
3. Enter Play Mode and observe the bottom right image

Expected result: the color of the UI raw image is not changed from green to red when the unrelated cube object is scaled
Actual result: the color of the UI raw image is changed from green to red using "unity_WorldTransformParams" even though the object that is being scaled has no connection to the shader/script used

Reproduced in: 2019.3.0a5, 2019.2.0b5, 2019.1.6f1, 2018.4.2f1, 2017.4.28f1

Note: the user uses Graphics.DrawMeshNow to update the UI raw image

  1. Resolution Note (2019.3.X):

    "screen space - Overlay" is not a camera so it won't reset the unity_WorldTransformParams

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