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Audio track is missing some samples if it starts at the first frame of a...
Steps to reproduce: 1. Download attached project "case_1167289-AudioPlayableMissingSamples.zip" 2. Build a player and Run the player... Read more
AudioSource.PlaySchedule is not playing after specified time when AudioS...
Reproduction steps: 1. Open the attached project "case_1217073-UnityListenerBug.zip" 2. In the Project window under Assets/Scenes op... Read more
Changing AudioMixer volume from any volume in dB to 0 dB results in popp...
How to reproduce: 1. Open attached project "AudioIssue.zip" 2. Enter Play mode 3. Press "J" key a few times Expected result: no au... Read more
AudioSource PlayScheduled plays sound at random intervals with random va...
How to reproduce: 1. Open attached project "AudioSource-PlayScheduled-BugReport.zip" and scene "SampleScene" 2. Make sure to lower ... Read more
Editor freezes or crashes when interacting with Native Audio Plugin SDK'...
How to reproduce: 1. Open the uploaded project from Google Drive "case_1217898-Project.zip" 2. In the Project Window, select any of ... Read more
streaming of mp3 files is not supported when PC, Mac & Linux Standalone ...
Reproduction steps: 1. Download and open the attached project "1224487.zip" 2. Open the Sample Scene 3. Enter Play mode 4. Press "Se... Read more
Crash on StackAllocator::WalkAllocations when there's a memory leak in P...
Reproduction steps: 1. Import the attached .unitypackage to a project ("CrashScene.unitypackage") 2. Open Scene "200%" 3. Enter Play... Read more
[Audio] "Assertion failed on expression" is thrown while playing an Audi...
"Assertion failed on expression" is thown while playing an Audio preview when Unity Audio is disabled. In previous versions Unity do... Read more
[Audio] Editor crashes on changing 'System Sample Rate' when Audio track...
Steps to repro: 1. Create a New Project 2. Hierarchy > Right-click > 3D Object > Cube 3. Window > Sequencing > Timeline 4. Select Cu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file