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[MSE] Scenes don't get cleared after exiting play mode when loading asyn...
Scenes added using SceneManager.LoadSceneAsync during runtime with allowSceneActivation set to false don't get cleared after exiting... Read more
[MSE] SceneCount is always 1 in Awake()
Repro steps: 1)Open the project and Scene1 2) Add Scene2 additively and press play 3) See the debug prints from SceneLoadTest - scen... Read more
Editor Freeze Upon Instantiation of Resource
Steps to reproduce: 1. Open attached project "765712.zip" 2. Open scene "Bug Scene" 3. Run it Actual result - Editor freezes Expect... Read more
Transform values change slightly when duplicating nested prefabs that ha...
Repro steps: 1. Open "case_830145-ZedPandemic (2).zip" project 2. Load "test" scene 3. Select all the prefabs who make up a square i... Read more
Crash in CollectObjectHierarchyWithHideFlagFilter if GameObject is delet...
Crash in CollectObjectHierarchyWithHideFlagFilter GameObject is deleted in OnWillSaveAssets callback while ReplacePrefab is called o... Read more
fbx import settings - editing options under Rig and switching to Animati...
Reproduction steps: 1) Open attached project, proceed to models folder and select riggedsamplecharacter2.fbx 2) Under rig tab in ins... Read more
[CacheServer] Changing date modified on directory meta file causes all f...
Steps to reproduce: 1. Run the included CacheServer 2. Open the project until it full loads. Make sure to enable usage of Cache Ser... Read more
Editor crashes validating the project structure
Editor crashes validating the project structure Read more
[MSE] Opening second scene in playmode, loads two scenes in the next pla...
Opening another scene while in play mode, exits play mode, and then after pressing play two scenes are loaded - Create 'scene1' - C... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
- Particles are rendered behind other GameObjects in the Scene view when the projection is Isometric
- Addressable asset download size remains non-zero when cached in WebGL Player
- The Camera type is registered as Game type when it is actually a Preview Camera