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Fixed in 5.5.0

Votes

0

Found in

5.3.0f4

Issue ID

763494

Regression

No

[MSE] Scenes don't get cleared after exiting play mode when loading async with activation set to false

Assets Management

-

Scenes added using SceneManager.LoadSceneAsync during runtime with allowSceneActivation set to false don't get cleared after exiting play mode.

Steps to reproduce:

1) open the attached project
2) play scene 'scene'
3) click 'loadMultiScene'
4) exit play mode

(repro gif attached)
Actual results: Scenes don't get cleared after exiting play mode
Expected results: Scenes get cleared after exiting play mode

Reproduced: 5.4.0b3, 5.3.1p3, 5.3.0f4

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