Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b1
Issue ID
829453
Regression
No
Crash in CollectObjectHierarchyWithHideFlagFilter if GameObject is deleted in OnWillSaveAssets callback during ReplacePrefab
Crash in CollectObjectHierarchyWithHideFlagFilter GameObject is deleted in OnWillSaveAssets callback while ReplacePrefab is called on said Object.
To reproduce:
1. Open attached project
2. Create an instance of TestPrefab in the untitled scene
3. Select it in hierarchy
4. Menu -> ReplacePrefabTest -> Run Test
-> Observe crash
Reproducible: 5.5.0b2, 5.4.1f1, 5.3.6p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment