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[Performance Regression] AssetBundleLoadAllAssets - Load_Prefabs_AllAsse...
AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - MacOS To observe the issue:h... Read more
[Performance Regression] AssetBundleLoadSingleAssets : LoadAsync_Prefabs...
The AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets test is significantly slower than 18.4. Platform Affected - MacOS T... Read more
Assetbundle is not loaded correctly when they reference a script in cust...
Steps to reproduce:1. Open "Fogbuzz issue 1143071" from Own Cloud link2. Navigate to the buildWithoutDLL folder and open "Beweegvloe... Read more
GameObject::GetComponentIndex crash when entering Play mode after unload...
Steps to reproduce:1. Open User-supplied project2. Open Scene "Sample Scene"3. Enter and exit the Play mode a couple of times Reprod... Read more
[Asset Bundles] AssetBundle with a Sprite Atlas Variant has a dependency...
Repro steps:1. Open attached project2. Main Menu -> Android -> Build Bundles3. Go to Project folder -> Asset Bundles Actual... Read more
Procedural sun is absent from skybox when scene is additively loaded via...
How to reproduce:1. Open user-submitted project (Skybox_Sun.zip)2. Open the Main Scene3. Enter Play Mode4. Note the lack of Sun in t... Read more
Texture quality changes are not reflected when the texture is loaded fro...
How to reproduce:1. Open the attached project ("case_1176201-New_Unity_Project.zip")2. Open the repro scene ("SampleScene")3. Set th... Read more
"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce:1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug")2. Build Asset Bundles (BUG TEST > B... Read more
Loading TextMesh Pro prefab from AssetBundle crashes Editor when BuildAs...
How to reproduce:1. Open attached "project-1167075.zip" project2. In the Editor select "BuildAB" -> "Build"3. Enter Play mode4. P... Read more
[AssetBundles] Sprite asset is built into the wrong AssetBundle
Reproduction steps:1. Open "texturetest.zip" project2. "Build" -> "AssetBundle"3. Open the "...\project folder\build" folder4. Us... Read more
All about bugs
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