Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.3.0a8
2019.3.0f3
2020.1
2020.2
Issue ID
1234362
Regression
Yes
Procedural sun is absent from skybox when scene is additively loaded via Asset Bundle
How to reproduce:
1. Open user-submitted project (Skybox_Sun.zip)
2. Open the Main Scene
3. Enter Play Mode
4. Note the lack of Sun in the Game View
5. Drag the CustomSkybox material into the Skybox Material field in the Lighting Settings(replace the existing one)
6. Note that the sun does appear
Expected result: sun is present in skybox when a Scene is additively loaded via Asset Bundle
Actual result: sun is absent from skybox when a Scene is additively loaded via Asset Bundle
Reproducible with: 2019.3.0a8, 2019.3.7f1, 2020.1.0a1, 2020.1.0b5, 2020.2.0a3
Not reproducible with: 2017.4.38f1, 2018.4.20f1, 2019.3.0a7, 2019.3.8f1, 2019.3.9f1, 2020.2.0a4, 2020.2.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
Resolution Note (fix version 2020.2):
Fixed in 2019.3.8f1
Fixed in 2020.2.0a4