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Editor crashes when using layered animation controller with OffsetPtr<in...
How to reproduce: 1. Download and open attached "case_1038352-Repro" project 2. Load scene "Development" Expected result: Editor do... Read more
IndexOutOfRangeException is thrown when undoing new Animator layer creat...
How to reproduce: 1. Create a new project 2. Open Console Window and Animator Window with Layers view active 3. Create a new Animati... Read more
OnStateIK method is called multiple times for the BaseLayer in the Anima...
How to reproduce: 1. Open attached project 2. Select game object xbot 3. Enter the Game mode 4. Inspect the Console and Animator win... Read more
Setting the position of an IK goal to the same position makes the body p...
Repro steps: 1. Open user attached project "IKtest" 2. Enter Play Mode 3. Select game object 'ikTestChar" in the Hierarchy 4. Check ... Read more
When setting public ParentConstraint source with code, Unity crashes on ...
When trying to set public ParentConstraint source with code, Unity crashes on play mode, if ParentConstraint is static, Unity doesn'... Read more
[AW] Selecting anything in hierarchy while in play mode throws warning i...
Steps to reproduce: 1. Create new project 2. Open animation window 3. Enter play mode 4. Select any object in hierarchy - Notice wa... Read more
AnimationUtility.onCurveWasModified invokes CurveModified with an unknow...
Reproduction steps: 1. Open the attached project "onCurveWasModified 2018.2.zip"; 2. Open the Animation Window; 3. Select an empty A... Read more
Editor crashes on Animation::SetVisibleInternal after animation componen...
How to reproduce: 1. Open the "terratech.zip" project 2. Open the "game" scene 3. Enter Play mode 4. Press New Game 5. Select Campai... Read more
Setting EditorCurveBinding.type to a custom component bind to "MonoBehav...
How to reproduce: 1. Open the project 2. Open the "SampleScene" scene 3. Windows > Animation > Animation 4. Select testProperties in... Read more
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