Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.2f1
Issue ID
1044031
Regression
No
When setting public ParentConstraint source with code, Unity crashes on play mode
When trying to set public ParentConstraint source with code, Unity crashes on play mode, if ParentConstraint is static, Unity doesn't crash.
To reproduce:
1. Create a new project
2. Import attached script "testing.cs"
3. Create an empty object and attach the script to it
4. Enter play mode
Expected result: play mode is entered without issues
Actual result: Unity crashes
Reproduced on:
2018.1.2f1 2018.2.0b6 2018.3.0a1
Could not test on 2017.4.x since ParentConstraint class does not exist there
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment