Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0f2
Issue ID
1038352
Regression
No
Editor crashes when using layered animation controller with OffsetPtr<int>::ValidatePointer
How to reproduce:
1. Download and open attached "case_1038352-Repro" project
2. Load scene "Development"
Expected result: Editor does not crash
Actual result: Editor crashes
Reproduces with: 2017.1.4f1, 2017.2.3p1, 2017.4.4f1, 2018.1.2f1, 2018.2.0b6
Notes: Crash occurs only with "map01_omarket_c00" layered controller located at Assets\Resources\Map\001\Models\Mecanim. Deleting this asset and loading scene does not crash Editor. Deleting the same controller in user attached project has the same effect.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
Add comment