Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0f2
Issue ID
1038352
Regression
No
Editor crashes when using layered animation controller with OffsetPtr<int>::ValidatePointer
How to reproduce:
1. Download and open attached "case_1038352-Repro" project
2. Load scene "Development"
Expected result: Editor does not crash
Actual result: Editor crashes
Reproduces with: 2017.1.4f1, 2017.2.3p1, 2017.4.4f1, 2018.1.2f1, 2018.2.0b6
Notes: Crash occurs only with "map01_omarket_c00" layered controller located at Assets\Resources\Map\001\Models\Mecanim. Deleting this asset and loading scene does not crash Editor. Deleting the same controller in user attached project has the same effect.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub
Add comment