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Walkable area appears in the air in the specific case when slope is incr...
Steps to reproduce: 1. Open the attached project 2. Open the NavMesh scene 3. Bake NavMesh 4. Observe the walkable area has appeared... Read more
Using NavMeshAgent and NavMeshObstacle simultaneously, Y coordinate of t...
To reproduce: 1) Open attached project and scene 2) Play it 3) Select Player object in hierarchy to see its Y value in inspector 4) ... Read more
NavMesh.FindClosestEdge finds incorrect value of the edge
Reproduction steps: 1. Open the attached project; 2. Open the test.unity scene; 3. Open the Navigation window near Inspector; 4. Ent... Read more
Generated Navmesh has double line on polygon and causes trembling moveme...
Reproduction steps: 1. Open project attached([Unity]BugReport.zip). 2. Open scene "NavMeshObstacleTest". 3. Open Navigation window. ... Read more
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes. Reproduction steps: 1. Open the attached file; 2. Open the Sc... Read more
[NavMesh][SpeedTree] Height leap artifact appears on NavMesh after bakin...
Steps to repro: 1. Open attached project; 2. In the ProjectBrowser go to Assets -> Scenes folder; 3. Open 'Gameplay' scene; 4. Open... Read more
NavMeshAgent runs back and fourth on the destination point when auto-bre...
Steps to reproduce: 1.Download and open attached project 2.Hit play 3.Observe cylinder behavior Expected result: cylinder stops ins... Read more
NavMeshAgent path to object with a collider glitches if moved in the sce...
Steps to reproduce: 1.Download and open attached project in the edit 2.Hit play 3.When the cylinder reaches the cube, move cylinder ... Read more
[NavMeshAgent] Game object sticks to the obstacles while dragging in the...
Steps to reproduce: 1. Open the attached project 2. Open the ad.scene.unity scene(Assets -> Adomas work ->ad.scene.unity scene) 3. P... Read more
[NavMesh] [Auto-OffMeshLink] Auto-offmesh links not placed on stairs in ...
Offmesh links are not automatically placed on stairs which should meet the drop / jump criteria. Repro steps: 1. Open demo scene 04... Read more
All about bugs
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