Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.0p3
Issue ID
886529
Regression
No
Generated Navmesh has double line on polygon and causes trembling movement for object
Reproduction steps:
1. Open project attached([Unity]BugReport.zip).
2. Open scene "NavMeshObstacleTest".
3. Open Navigation window.
4. Press Play.
5. You will see one polygon with thick line (screenshot attached)
6. Go to another object (use arrows for movement).
Expected result: object moves without any real problems.
Actual result: object trembles (moves up and down).
Workaround: Move another object (it has nav mesh obstacle) to another position.
Reproduced on: 5.5.0f3, 5.5.2f1, 5.6.0b10, 2017.1.0a2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment