Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.2p1
Issue ID
925140
Regression
No
Walkable area appears in the air in the specific case when slope is increased
Steps to reproduce:
1. Open the attached project
2. Open the NavMesh scene
3. Bake NavMesh
4. Observe the walkable area has appeared in the air
Actual result: Walkable area appears in the air
Expected result: Walkable area should not appear in the air
Reproduced with: 5.5.2p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
Add comment