Search Issue Tracker
[Android]AndroidJavaClass fails to load classes from aars with AndroidJa...
How to reproduce: 1. Open the attached IIIIIAAAAABBBBB.zip project 2. Go to the Project window-> BUG_REPORT_FILES-> BugScene 3. Bui... Read more
Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps: 1. Open the user's project 2. Enter Play mode 3. Move pointer from outside to panel (Log: Panel on enter) 4. Mov... Read more
[VSCode] OmniSharp project reference warnings are thrown in VSCode conso...
How to reproduce: 1. Create a new Unity project 2. Make sure that your External Code Editor is set to VSCode and VSCode package ve... Read more
[Linux][Nvidia] Graphical corruption in many games with OpenGL
Note: This fix is being backported to 2018.3, likely to land in 2018.3.4f1 In a number of Unity games on Linux, running on OpenGL a... Read more
[Regression] Colliders added at Runtime sometimes lose their functionality
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode 3. Walk forward using the "W" key and observe the results 4.... Read more
Package resolution error when using a Git dependency referencing an anno...
How to reproduce: 1. Open attached project "Archive.zip" 2. Open Package Manager window 3. Add a Git dependency to the package using... Read more
[Android] Using TouchScreenKeyboard.Open with a non-empty placeholder mu...
Reproduction steps: 1. Open the attached user's project "KeyboardTest.zip" 2. Build for Android with Development Build Enabled 3. Pr... Read more
[Performance]Console Pro in non-collapse mode and with large logs causes...
Reproduction steps: 1. Open user's attached project 2. In Profiler window, set profiling to Editor mode 3. Open /Assets/Scripts/AI/O... Read more
[window layout] cannot load editor layout, stuck in infinite loop of "fa...
steps to repro: 1a. copy the attached "corrupted" LastLayout.dwlt into ~/Library/Preferences/Unity/Editor-5.x/Layouts/default/ (or w... Read more
"trial version" watermark visible on builds using non-trial licenses
How to reproduce: 1. In the hub activate a "Personal" license 2. Create a new project 3. Build and run the project (File > Build And... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Xcode] "InfoPlist (English)" is required when "InfoPlist (English (United States))" already exists
- [tvOS] Crash when closing the On Screen Keyboard with tvOS version <15.0
- Temporal Anti-aliasing (TAA) produces severe artifacting when quality set to Very High
- [iOS] Player crashes when using “WebCamTexture” on specific iOS devices
- [Linux][IL2CPP] Player crash call stack is not displayed when the build is run with "-batchmode -nographics" arguments