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14
votes
Fixed

[Regression] Colliders added at Runtime sometimes lose their functionality

Physics

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Jun 19, 2018

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Version/s: 2018.1.5f1

How to reproduce: 1. Open the user-submitted project 2. Enter Play mode 3. Walk forward using the "W" key and observe the results 4.... Read more

14
votes
Fixed

[Linux][Nvidia] Graphical corruption in many games with OpenGL

Graphics - General

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Dec 12, 2018

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Version/s: 2018.2.0a1

Note: This fix is being backported to 2018.3, likely to land in 2018.3.4f1 In a number of Unity games on Linux, running on OpenGL a... Read more

14
votes
Fixed

Package resolution error when using a Git dependency referencing an anno...

Packman

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Mar 31, 2021

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Version/s: 2019.4.24f1, 2020.3.2f1, 2021.1.1f1, 2021.2.0a9

How to reproduce: 1. Open attached project "Archive.zip" 2. Open Package Manager window 3. Add a Git dependency to the package using... Read more

20
votes
Fixed

[Android] Using TouchScreenKeyboard.Open with a non-empty placeholder mu...

Mobile

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Jul 02, 2021

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Version/s: 2020.2.0a19, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "KeyboardTest.zip" 2. Build for Android with Development Build Enabled 3. Pr... Read more

87
votes
Fixed

[Performance]Console Pro in non-collapse mode and with large logs causes...

Serialization

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Aug 16, 2020

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Version/s: 2019.4, 2020.1.2f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. In Profiler window, set profiling to Editor mode 3. Open /Assets/Scripts/AI/O... Read more

58
votes
Fixed

[window layout] cannot load editor layout, stuck in infinite loop of "fa...

Window management

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Sep 04, 2020

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Version/s: 2020.1, 2020.2

steps to repro: 1a. copy the attached "corrupted" LastLayout.dwlt into ~/Library/Preferences/Unity/Editor-5.x/Layouts/default/ (or w... Read more

19
votes
Fixed

"trial version" watermark visible on builds using non-trial licenses

Build Pipeline

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Jan 27, 2020

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Version/s: 2020.1.0a19, 2020.1.0a20

How to reproduce: 1. In the hub activate a "Personal" license 2. Create a new project 3. Build and run the project (File > Build And... Read more

19
votes
Fixed

SRP Batcher not working with OpenGL APIs when the project is built

OpenGL

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Apr 22, 2021

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Version/s: 2019.4.24f1, 2020.3.2f1, 2021.1.1f1, 2021.2.0a10

How to reproduce: 1. Open the attached "SRPBatcherBenchmark3" project 2. Open the "scene_lwbench1" Scene 3. Open the Build Settings ... Read more

19
votes
Fixed

Enter key is not registered when using WasPressedThisFrame with Input Sy...

Package: Input System

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Sep 26, 2021

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Version/s: 1.1.1

How to reproduce: 1. Open project "InputIssue.zip" 2. Enter the Play Mode 3. Focus the Game window 4. Press the "Enter" key Expecte... Read more

18
votes
Fixed

[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...

Mobile

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Jul 18, 2019

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Version/s: 2019.1.0a12, 2019.1.10f1, 2019.2, 2019.3

Reproduction steps: 1. Create a New Project in 2019.1.0a11 or below 2. Set the "Platform" to "Android", "Package Name" to "com.Case.... Read more

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