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[iOS13][tvOS13] MFI controller left analog stick horizontal axis input i...
Reproduction steps: 1. Open users attached project 2. Build for iOS 3. Connect a supported MFI controller to iOS 13+ device (tested ... Read more
[iOS 13.0] Some languages symbols are replaced with a [?] marks
To reproduce: 1. Download attached "Thai Font Issue Example.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode pro... Read more
[iOS] UnityWebRequest doesn't work when using a 14.2+ iOS device
Reproduction steps: 1. Download and open the user's attached "ARFoundation2020Test.zip" project 2. Build and deploy the app to an iO... Read more
Shader stripping crashes when it gets too many variants
STR: 1. Create a new Unity project using the 3D template. 2. Extract the attached files into the Assets folder. 3. Create a material... Read more
[Performance] Compilation and refresh time increases after each script c...
Reproduction steps: 1. Open attached project "SlowDown.zip" 2. In Editor menu, open FlowFire -> Slow Down 3. In newly opened Slow Do... Read more
Text is replaced with white squares when opening Package Manager on macO...
Reproduction steps: # Create a new Unity project # Open Window → Package Manager window # Inspect the Package Manager window ... Read more
[Silicon] Crash on ScriptableRenderLoopJob when machine is left idle whi...
Reproduction steps: 1. Open the attached project “URPrepro” 2. Open the “StarSystem” Scene 3. Enter the Play mode 4. Leave the m... Read more
Version Control package Collaborate window throws NullReferenceException...
Steps to reproduce: 1. Create a new project 2. Make sure Version Control package is imported 3. Open Collaborate window 4. Click "Se... Read more
[Android]AndroidJavaClass fails to load classes from aars with AndroidJa...
How to reproduce: 1. Open the attached IIIIIAAAAABBBBB.zip project 2. Go to the Project window-> BUG_REPORT_FILES-> BugScene 3. Bui... Read more
Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps: 1. Open the user's project 2. Enter Play mode 3. Move pointer from outside to panel (Log: Panel on enter) 4. Mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode