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An error is thrown when trying to retrieve/load Device Simulator window ...
How to reproduce: 1. Open the attached 'project-1228680.zip' project 2. In 'Preferences' > 'Ludiq' > 'Peek' set the 'Tabs' property ... Read more
Newly created asset/script cannot be named while scripts are re-compiling
How to reproduce: 1. Create and open a new project 2. Create a new C# Script and give it a name 3. Create another C# Script right aw... Read more
isRootCanvas() method returns True and canvas is considered to be root c...
How to reproduce: 1. Open the attached 'project-1231797.zip' project 2. Enter Play mode 3. Observe the Console window Expected resu... Read more
Android crash when turning Android Minify to Proguard
Steps to reproduce: 1. Open User-supplied project with Android platform 2. In Project Settings -> Player -> Publishing Settings -> M... Read more
Extra LoadAction in final FrameBuffer when using a SkinMeshRenderer
Steps to reproduce: 1. Download Snapdragon Profiler (Installers attached) 2. Open User-supplied project ("SkinnedMeshRender.zip") 3.... Read more
[Addressables] Async loading addressable fails when using "Use Existing ...
Steps to reproduce: 1. Open and Play User-supplied project Expected: no errors in the Console Actual: "Unknown error in Async... Read more
[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...
How to reproduce: 1. Open the attached test1.zip project 2. Build for iOS and deploy the Xcode project to the device Actual: Terrai... Read more
[BuildReport] report in IPostProcessBuildWithReport provides incorrect i...
IPostProcessBuildWithReport allows users to retrieve information about a build after it's finished. However, much of this informatio... Read more
Two errors are thrown in the Console window when creating a new HDRP tem...
How to reproduce: 1. Create and open a new HDRP template project 2. Observe the Console window Expected result: no errors are throw... Read more
[Color Picker] Width of the border of the Alpha Value is not enclosed wi...
Steps to Repro: 1. Open new project 2. Create Assets > right-click > Create > Material 3. Click on New Material > Inspector > Albed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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