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0
votes
Won't Fix

Warnings thrown when modifying the import settings for .vf files

Visual Effects

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Nov 15, 2019

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Version/s: 2019.3, 2020.1.0a14

How to reproduce: 1. Create a new HDRP Project and open it 2. Add VFX package and the attached .vf file to it and inspect it 3. Try ... Read more

2
votes
Fixed

[Addressables] Changes made to an Addressables Scene do not carry over w...

Package: Scriptable BuildPipeline

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Nov 12, 2019

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Version/s: 1.1.7

Steps to reproduce: 1. Open the provided project "AddressablesSceneUpdate.zip" 2. In the Addressables Groups window select Build > N... Read more

1
votes
By Design

Bounds Handle gizmos are not displayed in the Scene View when multiple I...

Scene/Game View

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Nov 06, 2019

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Version/s: 2017.4, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached '1196770-collider-gizmos-are not-displayed.zip' project 2. Open 'SampleScene' Scene 3. Select... Read more

3
votes
Won't Fix

EditorWindow.OnGUI() is not getting executed when recompiling the Script...

IMGUI

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Nov 06, 2019

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Version/s: 2019.3.0a1, 2019.3.0b9, 2020.1

To reproduce: 1. Open attached project ("case_1196623.zip") 2. From Assets select "Test" script > Show in Explorer > Open "Test.cs"... Read more

0
votes
Fixed

Crash on mono_field_get_type when Add Property in the Animation window h...

Animation

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Nov 15, 2019

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Version/s: 2019.2.10f1, 2019.3.0b7, 2019.3.0b8, 2020.1.0a7

Steps to reproduce: 1. Open the attached project ("1198661.zip") 2. Open Animation window 3. Select GameObject in the Hierarchy 4. P... Read more

0
votes
Fixed

Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...

Profiling

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Nov 13, 2019

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Version/s: 2018.3.0a1, 2018.4

How to reproduce: 1. Open the "Profiler_Test.zip" project 2. Open the "SampleScene" scene 3. Open the Window > Analysis > Profiler 4... Read more

0
votes
Won't Fix

EditorGUILayout.Popup ignores GUILayoutOption when the GUILayoutOption's...

IMGUI

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Oct 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project "1194121.zip" 2. Open the TestEditor window (TestEditors -> TestEditorWindow) 3. Clic... Read more

0
votes
Duplicate

Mesh ignores depth buffer when it is drawn using EndCameraRendering call...

Package: Scriptable Render Pipeline Universal

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Nov 10, 2019

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Version/s: 5.7.2 - 7.1.2

Reproduction steps: 1. Open the attached project named Case_1197575 2. Open the SampleScene 3. Enter Play mode 4. Observe that the w... Read more

0
votes
Duplicate

Drop-down menu under Alembic Exporter component doesn't open when arrow ...

Package: Alembic Importer

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Oct 08, 2019

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Version/s: 1.0.6

Repro steps: 1. Open the attached project in "test-1190042.zip" 2. Go to Assets > Scenes > SampleScene 3. Click on the Directional L... Read more

0
votes
Fixed

LazyLoadReference<Object>.isSet returns True when Reference Object is se...

Asset - Database

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Nov 14, 2019

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Version/s: 2019.3.0a4, 2019.3.0b10, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter Play Mode and Inspect the Console Window Expe... Read more

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