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0
votes
Fixed

[Shuriken] Particle with Outside Trigger only dies when it hits the Coll...

Visual Effects - Legacy

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Mar 29, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Bug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Bubbles Large Trigger... Read more

2
votes
By Design

[HDRP] GPU Performance decreases when shadow map is enabled

Package: SRP HD Template

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Mar 23, 2021

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Version/s: 11.0.0

How to reproduce: 1. Open the attached "1323811_Repro" project 2. Open the Scene "SampleScene" 3. Open the Profiler (Window->Analysi... Read more

0
votes
Fixed

Error is thrown when trying to load a Table that no longer exists

Package: Localization Package

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Mar 30, 2021

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Version/s: 0.10.0-preview

Steps to repro: 1. Download the attached project 2. Build Adressables and build Player in Development mode 3. Observe the errors in ... Read more

0
votes
Fixed

Shader compilation errors are not shown when Editor is restarted

Shader System

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Mar 30, 2021

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Version/s: 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2021.2.0a11

How to reproduce: 1. Open the user's attached "shader_errors" project 2. Reimport the "NewUnlitShader" (in the Project window right-... Read more

2
votes
Fixed

[Vulkan] Texture Memory in Memory Profiler Module is not updated when pr...

Vulkan

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Mar 11, 2021

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Version/s: 2019.4, 2020.2.2f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the submitted project "TextureStreamingVulkanIssue.zip" 2. Open build settings (File -> Bui... Read more

4
votes
Fixed

Editor crashes with out of memory while importing a lot of assets (mostl...

Asset - Database

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Mar 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more

0
votes
Fixed

[ShaderGraph] Custom Function Node only accepts .TXT files and they thro...

Package: Shader Graph

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Mar 18, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new project with Scriptable Render Pipeline template (i.e. URP) 2. In the Project Window, create a new... Read more

0
votes
Not Reproducible

[HDRP][PS5 / Metal] The result of the test 001-HDTemplate.expected is di...

Package: Scriptable Render Pipeline HD

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Mar 30, 2021

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Version/s:

Open HDRPRuntime_Test project in graphics Trigger test 001-HDTemplate.expected on PS5 or Metal in standalone, see the result. The... Read more

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