Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
Issue ID
1325610
Regression
No
[HDRP][PS5 / Metal] The result of the test 001-HDTemplate.expected is different from other platform
Open HDRPRuntime_Test project in graphics
Trigger test 001-HDTemplate.expected on PS5 or Metal in standalone,
see the result. The first image below is the reference image (DX11), the result on those platform are a bit differents, the mirror on the right have different border and in the reflection the shadow of the mirror in the edge is also different.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder
Add comment