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18
votes
Fixed

Pop-up windows like Color Picker close upon clicking them when they are ...

Window management

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Apr 20, 2020

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Version/s: 2018.4, 2019.3.10f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Create a new project2. In the Hierarchy window select Main Camera3. In the Inspector window click on the 'Backgr... Read more

24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Build and run it as Standalone.3. Click "Initialize Broadcast".4. Click "Start Br... Read more

14
votes
Fixed

[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...

Mono

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Aug 08, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open the attached project2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setting... Read more

31
votes
Fixed

Vertex snapping doesn't work when the GPU Resident Drawer is enabled

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Mar 12, 2024

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Version/s: 6000.0.0b11, 6000.1.0b4, 6000.2.0a1, 7000.0.0a15

How to reproduce:1. Open the attached project "3D-Platformer.zip"2. Select Assets/Settings/URP.asset in the Project window3. Change ... Read more

31
votes
Fixed

[LWRP] Light layer culling not working

Package: Scriptable Render Pipeline Lightweight

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Jul 10, 2018

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Version/s: 1.1.4-preview

SRP Repo: Issue #1647 Culling mask/layer of directional light doesn't work properly. Steps:-Create new project by selecting Lightwei... Read more

12
votes
Fixed

MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL

Scripting

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Mar 12, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip)2. Observe that classes in the DLL files in Assets -... Read more

21
votes
Fixed

[LWRP] When using a ScriptableRendererFeature with the LWRP unnesesary F...

Package: Scriptable Render Pipeline Lightweight

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May 22, 2019

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Version/s: 5.13.0

Steps to reproduce:1. Download 1156741_repro.zip and open "SampleScene" scene2. Enter play mode3. Open Frame Debugger4. Notice that ... Read more

66
votes
Fixed

[Android] [Entities] Build fails with the error “Asset has disappeared w...

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Jul 05, 2023

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Version/s: 2022.3.4f1, 6000.0.37f1

Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Open the “/Assets/_Scenes/Game.unity” Scene3... Read more

90
votes
Fixed

[iOS] Audio with 'Streaming' Load Type does not play on some devices run...

iOS

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Sep 16, 2016

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Version/s: 5.4.1f1

If an Audio Clip has its Load Type set to 'Streaming' it does not play on some older devices running iOS 10. Steps to reproduce:1) O... Read more

18
votes
Fixed

Instantiated Prefab's RectTransform values are incorrect when Object.Ins...

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Mar 25, 2024

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Version/s: 2022.3.21f1, 2023.2.18f1, 6000.0.0b15, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “InstantiateAsync.zip” project2. Enter the Play mode3. Observe the Instantiated Prefab (In t... Read more

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