Search Issue Tracker
In Progress
In Progress in 1.1.X
Votes
24
Found in [Package]
1.1.0
Issue ID
PROFB-246
Regression
No
Part of memory usage is shown as "Unknown" in the Memory Profiler when taking a Snapshot of the Player
How to reproduce:
1. Open a new project
2. Make sure the Memory Profiler package is added (WIndow → Package Manager)
3. Open the attached “IN-81545_build“ folder and run the Player
4. In the Editor navigate to Window → Analysis → Memory Profiler
5. Make sure the Memory Profiler is connected to the Player
6. Take a Snapshot
7. Navigate to All Of Memory and expand Unity Subsystems
Expected result: The “Unknown“ section is not seen
Actual result: The “Unknown“ is seen
Reproducible with: 1.1.0-exp.1 (2022.3.12f1), 1.1.0 ( 2022.3.41f1, 6000.0.14f1)
Not reproducible with: 1.0.0 (2022.3.12f1)
Could not test with: 0.7.1-preview.1 (2021.3.42f1) (Memory Profiler was unable to take a Snapshot)
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
thiagolrosa
Jul 01, 2025 15:05
Really? 11 months and still not solved? Did you see how many developers have the same issue in the forums?
maxiboch
Jun 05, 2025 20:25
this would be a HUGE HUGE help in tracking down some memory issues that are plaguing the team working on Babysteps.