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Android apk Build succeeds while Build and Run does not, although same e...
To reproduce:1. Open the user's attached project2. Attempt to Build an Andoird apk3. After the build succeeds, attempt to Build and ... Read more
[ProBuilder] Toggle button state is unclear and always appears as disabl...
How to reproduce:1. Create a new Unity project2. Download and import the ProBuilder package3. Open Tools > ProBuilder > ProBui... Read more
[Physical Camera] Unable to set Sensor Type to "Custom" again once it ch...
Unable to set Sensor Type to "Custom" again once it changes to any available option Steps to Reproduce: 1. Create a new Project2. Cl... Read more
WebGL builds have performance issues when many parallel UnityWebRequests...
How to reproduce:1. Open the attached project ("case_1185256-loadingTest2019.zip")2. Change targeted platform to WebGL3. Make a WebG... Read more
[IMGUI] "SketchUp Node Selection Dialog" box's description overlaps with...
"SketchUp Node Selection Dialog" box which appears while selecting nodes, its description overlaps with the file checkboxes. Steps t... Read more
Sprite Skinning Editor window freezes after undoing with 'Smooth' weight...
How to reproduce:1. Open the attached "SpriteSkinningEditorBlend.zip" project2. In the Project view, select "enemy_fly.psb"3. Open t... Read more
[Preset] On changing properties in "Player Settings Preset Asset" change...
On changing properties in "Player Settings Preset Asset" changes reflects in Player Settings. Steps to repro:Open the attached Proje... Read more
Canvas image not rendered with ShaderGraph shader for OpenGLES3
How to reproduce:1. Open the attached project ("case_1183323-SpriteUnliteMasterTest.zip")2. Open the repro scene ("Main Scene")3. Sw... Read more
Lists and arrays of serializable objects are drawn too far to the left i...
How to reproduce:1. Open the "SampleScene" in the attached "case_1185792_repro"2. Open the Inspector window of the "GameObject" Expe... Read more
Enum fields are shown as int fields in the Inspector window when tagging...
How to reproduce:1. Open the "SampleScene" in the attached "EnumsAsInts" project2. Open the Inspector window of the "GameObject"3. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open