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Fixed in 5.2.2
Votes
1
Found in
5.2.0f2
Issue ID
722757
Regression
No
[Substance] Any substance that does not output basemap uses normal map for albedo in standard shader
Developed a substance material in substance design 4.6.2 that does not require or use a basemap/albedo. However when imported into Unity substance material will place the generated normalmap into the albedo slot.
To reproduce:
1. Open attached project
2. Click on the ConsolePod substance
3. Note that in the inspector the substance material is using the normal map of albedo
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