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Fixed in 5.0.X

Votes

0

Found in

5.0.0a16

Issue ID

619984

Regression

No

Changing the smoothness of a substance material with a standard shader causes it to lose it's bumpmap

Substances

-

Using the standard shader with the substances generates a correct preview of the object when changing some settings, but after the object is deselected it appears different, some things are lost. In this case the bumpmap is lost.

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