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Fixed in 5.0.X
Votes
0
Found in
5.0.0a16
Issue ID
619984
Regression
No
Changing the smoothness of a substance material with a standard shader causes it to lose it's bumpmap
Using the standard shader with the substances generates a correct preview of the object when changing some settings, but after the object is deselected it appears different, some things are lost. In this case the bumpmap is lost.
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