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15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

0
votes
Fixed

5.5: serialized shader data size has increased in some cases

Shaders

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Jun 16, 2016

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Version/s: 5.5.0a1

Unity 5.5 added fully binary shader serialization. This means much better loading times, however it seems that uncompressed shader d... Read more

0
votes
Fixed

[Win][AndroidModule] Shadow incorrectly drawn when shadow distance is low

Shaders

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Feb 28, 2017

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Version/s: 5.5.1f1

How to reproduce:1. Open the attached project2. Switch platform to Android3. In Quality settings set Shadow Distance between [2; 20]... Read more

0
votes
Won't Fix

Swapping Texcoord and Vertex in the shader structure prevents selection-...

Shaders

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Jan 02, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "TransparentHighlightBug.zip";2. Open the Sample scene.unity;3. Select the parent ob... Read more

0
votes
Fixed

Light Halo shader is not in the Graphics settings and cannot be set by c...

Shaders

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project in Unity 5.52. Open main.unity3. Press play to run script "HaloEx.cs" which will set the shade... Read more

0
votes
Fixed

Error when compiling surface shader when dynamic loop depending on World...

Shaders

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Nov 30, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open attached project2. Select "TestShader" in project view3. Compile shaderResult: error "Surface shader Inpu... Read more

0
votes
Fixed

Editor crashes when accessing not declared vertex data

Shaders

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Jan 31, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Download ReplacementShaderBlurrySelectionOutlineLearn.zip and open "scene" scene2. Press play to enter game mo... Read more

0
votes
Duplicate

Shader does not compile when CGPROGRAM and ENDCG tags are on the same line

Shaders

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Sep 15, 2016

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Version/s: 5.5.0b3

Steps to reproduce:1. Download and open attached project2. Select SimpleTestShaderErrorVersion assets in assets tab3. Look at inspec... Read more

0
votes
Fixed

Having unexpected closing curly bracket in the shader freezes editor

Shaders

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Oct 22, 2016

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Version/s: 5.5.0b8

Reproduction steps:1. Open the project provided2. Open the only shader available3. Change "#define BUG 0" to "#define BUG 1"4. Save ... Read more

5
votes
By Design

[Metal] Half-precision literal in HLSL is translated to float literal by...

Shaders

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Apr 06, 2017

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Version/s: 5.5.0p4

Reproduction steps:1) Open the attached project (HLSLHalfLiteralBecomesMetalFloatLiteral.zip).2) Open "MobileBloom.shader".3) Observ... Read more

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