Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.4.X
Votes
0
Found in
5.5.2p4
Issue ID
898536
Regression
No
Enum shader property does not allow fraction selection in drop-down menu
When using a custom shader and the Enum Property with fraction numbers, the resulting drop-down menu in material inspector does not allow for those fractioned number options to be selected.
Steps to reproduce:
1. Open attached project
2. Open material in inspector
3. Drag over the shader on the material in inspector
4. Observe the 2 drop-down menus
5. Try to select OptionB or OptionC in the first dropdown menu that says "This uses fractions"
6. Those numbers are not selected (OptionB and OptionC are fraction numbers defined in the shader)
Expected outcome: Since this is a float variable, the values get selected normally
Actual outcome: The drop-down displays the available options, but fails to select them when they are clicked
Reproduced on: 5.4.0f3, 5.5.0p2, 5.5.2p4, 5.5.3f1, 5.6.0f3, 2017.1.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment