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[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more
SceneView & GameView turns black when one of the three scale-numbers on ...
How to reproduce:1. Open attached project "hdrpreproNoLibrary.zip"2. Open "JamieTest EnemyMovement Subscene" scene3. Select any Game... Read more
The normal skybox is used when editing prefabs in isolation mode instead...
How to reproduce:1. Create a new project2. Add a cube to the scene and create a prefab from it3. Open the prefab in isolation mode a... Read more
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
[URP][Adreno] Didther material is rendered in magenta on Adreno 3XX devices
How to reproduce:1. Open the attached project2. Make sure OcclusionEffect scene is added to build settings3. Build & Run project... Read more
Linux - Unable to launch x86 builds
1. What happenedUnable to launch x86 builds on Linux. 2. How we can reproduce it using the example you attached- Open unity 2018.1.0... Read more
The Blackboards Attribute list scrolls down to the bottom and the Custom...
Steps to reproduce: Open any Project with the VFX Graph installed Create any VFX Graph Template and open it Open the Blackboard and ... Read more
“Leak Detected : Persistent allocates 4 individual allocations.” is logg...
Reproduction steps:1. Open the attached “IN-93707.zip” project2. Open the “SampleScene”3. Select the “Spline” GameObject from the Hi... Read more
[Bug Reporter] Error occured while creating an archive when submitting a...
Steps to reproduce:1. Create a new project2. Open package "manifest.json"3. Add "com.unity.multiplayer.playmode": "0.4.0"4. In the E... Read more
[ShaderGraph][LWRP] SceneDepth and SceneColor nodes have issues with Ste...
LWRP implementation of Scene Depth has incorrect data for UV input when rendering in StereoLWRP implementation of Scene Color doesnt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved