Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.3.66f1
6000.0.56f1
6000.1.16f1
6000.2.2f1
6000.3.0a6
Issue ID
UUM-115542
Regression
No
[Hierarchy/Search] Unlimited Search windows can be created, potentially causing performance issues or Editor crash
Steps to reproduce:
- Create a new Unity project
- In the Hierarchy, double-click on the "Open in Search" button
- Repeat step 2 many times as fast as you can (e.g >200x)
- Observe the result
\\
Actual results: Editor Crashes
Expected results: The Editor should limit the number of concurrent Search windows (e.g., one global Search window, or a reasonable maximum)
\\
Reproducible with versions: 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a6
Not reproducible with versions: 2021.3.55f1 (can not create unlimited search windows)
\\
Tested on (OS): Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
It is up to the user to manage the number of windows. We do not want to enforce any of this. No other Windows within unity has such a limitation.