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0
votes
Won't Fix

Mesh Alpha Color is not imported when importing an Asset in DAE file format

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Mar 26, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Observe the “engine glow dae“ a... Read more

0
votes
Duplicate

[SRP-HD] High Definition pipeline fails to drive Vive HMD

XR SDK

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Apr 03, 2018

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Version/s: 2018.1.0b13

On a Windows PC, Play mode in the Editor fails to render a simple scene into the Vive HMD when the High Definition Render pipeline i... Read more

0
votes
Not Reproducible

Unity process left hanging after uninstall

Installer

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May 08, 2017

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Version/s: 2017.1.0b3

Uninstall Unity (I did reproduce this with Unity 2017.1.0a4 and a5) and and once the uninstall operation is done open Process Monito... Read more

0
votes
Active

Hide Classic Platforms editor option is not enabled by default when crea...

SRP Templates

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Jan 12, 2026

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Version/s: 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Create a new project Open Project Settings > Editor Observe "Hide Classic Platforms" toggle state \\Actual re... Read more

0
votes
Fixed

The Editor becomes unresponsive when generating lighting after changing ...

Lighting

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Jun 28, 2023

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Version/s: 2023.2.0a21, 2023.3.0a3

Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/Colosseum_A/Colosseum_A.unity scene3. Open the “Pro... Read more

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

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Mar 25, 2015

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Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
Fixed

Animation Importer Mask Transforms are always enabled after disabling th...

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Sep 02, 2025

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Version/s: 6000.2.3f1, 6000.3.0b1

How to reproduce:1. Open the “2454037.zip“ project2. Select the “anim1p_semiauto_colt_newservice.fbx“ in the Project Window3. Select... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

1
votes
Fixed

IK is reversed after playing an Animation in Timeline when character has...

Package: Animation Rigging

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May 31, 2022

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Version/s: 1.2.0

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more

0
votes
Fixed

Crash on block_merge_next when moving a GameObject with a specific Parti...

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May 28, 2024

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Version/s: 6000.0.4f1

How to reproduce:1. Open the attached "ParticleCrashRepro" project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “... Read more

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