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InspectorNameAttribute is not used when using SerializedProperty.enumDis...
How to reproduce:1. Open the attached project (EnumerationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and obse... Read more
Assembly definition "Any Platform" checkbox is useless and does not foll...
How to reproduce:1. Create and open a new project2. Create a Scripting > Assembly Definition file in the Project tab3. Select the... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
[Lumin] Project fails to build
Reproduction steps:1. Open the attached project ("1358132R.zip")2. Switch to Lumin platform3. Build the project Expected result: Bui... Read more
[UI Toolkit] Labels width is not extended causing additional empty lines...
How to reproduce:1. Open project "NLBug.zip"2. Enter Play Mode, change the resolution to "16:9", "Full HD", "QHD" or "4K UHD" and ob... Read more
AssetPreview dissapears after clearing cache when using RenderStaticPreview
Steps to reproduce:1. Download and open the attached project2. Go to Assets/Prefabs/AnotherCustomObjectContainer/AnotherCustomObject... Read more
URP Cascaded Shadows do not have a falloff in Player when the Player is ...
How to reproduce:1. Open the “DevelopmentShadowBug.zip“ project2. Open the “SampleScene“3. Observe the Game view4. Build and Run the... Read more
The Profiler can't be connected in WebGL builds when building in multith...
How to reproduce:1. Open the user-attached project “webgl-multithreading”2. Open the “Build Settings”3. Make sure “Autoconnect Profi... Read more
Material with lightweight render pipeline is being pink when being calle...
To reproduce:1. Open attached project;2. Open Sample scene3. Press play4. Notice that the cube is pink or invisible Actual result: T... Read more
TransformStreamHandle.GetPosition doesn't get the correct world space po...
How to reproduce:1. Open the user attached project named "AnimationJobs"2. Select the "Chomper" GameObject in the Hierarchy, note th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved