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1
votes
Fixed

InspectorNameAttribute is not used when using SerializedProperty.enumDis...

Serialization

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Oct 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (EnumerationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and obse... Read more

0
votes
Won't Fix

Assembly definition "Any Platform" checkbox is useless and does not foll...

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Feb 17, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Create and open a new project2. Create a Scripting > Assembly Definition file in the Project tab3. Select the... Read more

1
votes
Fixed

[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...

XR SDK

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Nov 08, 2019

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Version/s: 2019.1.0a6

Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more

0
votes
Won't Fix

[Lumin] Project fails to build

XR SDK

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Aug 14, 2021

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Version/s: 2021.2.0a18, 2021.2.0b7, 2022.1

Reproduction steps:1. Open the attached project ("1358132R.zip")2. Switch to Lumin platform3. Build the project Expected result: Bui... Read more

0
votes
Fixed

[UI Toolkit] Labels width is not extended causing additional empty lines...

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Jun 07, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a3

How to reproduce:1. Open project "NLBug.zip"2. Enter Play Mode, change the resolution to "16:9", "Full HD", "QHD" or "4K UHD" and ob... Read more

0
votes
Fixed

AssetPreview dissapears after clearing cache when using RenderStaticPreview

Scene Management

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Dec 07, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download and open the attached project2. Go to Assets/Prefabs/AnotherCustomObjectContainer/AnotherCustomObject... Read more

7
votes
Fixed

URP Cascaded Shadows do not have a falloff in Player when the Player is ...

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Feb 10, 2025

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Version/s: 6000.0.38f1

How to reproduce:1. Open the “DevelopmentShadowBug.zip“ project2. Open the “SampleScene“3. Observe the Game view4. Build and Run the... Read more

0
votes
Duplicate

The Profiler can't be connected in WebGL builds when building in multith...

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Oct 10, 2023

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Version/s: 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

How to reproduce:1. Open the user-attached project “webgl-multithreading”2. Open the “Build Settings”3. Make sure “Autoconnect Profi... Read more

3
votes
By Design

Material with lightweight render pipeline is being pink when being calle...

LW RP

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Oct 10, 2018

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Version/s: 2017.4.0f1, 2018.1.6f1

To reproduce:1. Open attached project;2. Open Sample scene3. Press play4. Notice that the cube is pink or invisible Actual result: T... Read more

2
votes
Fixed

TransformStreamHandle.GetPosition doesn't get the correct world space po...

Animation

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Jan 10, 2019

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user attached project named "AnimationJobs"2. Select the "Chomper" GameObject in the Hierarchy, note th... Read more

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