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TextMeshPro text input's caret is flickering when Line Mode is set to Mu...
How to reproduce:1. Open the ‘Text-input-field-caret-flickering.zip' project2. Open the 'SampleScene’ scene3. Enter Play Mode4. Writ... Read more
RigComponent Bones field is not displayed in the Inspector
Reproduction steps:1. Open the project "RigComponentBug"2. Open Scenes/SampleScene3. Select the "Cube" GameObject4. In the Inspector... Read more
LogStringToConsole is performing too many allocations when printing to c...
To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more
Sprites are rendered in a rounded way when SRP batcher is toggled off
Steps to reproduce:1. Open the attached “Repro.zip” project2. Open the “SampleScene”3. In “Assets/Settings” find UniversalRP.asset a... Read more
[Android] Arabic characters are not displayed when the font falls back t...
Reproduction steps:1. Open the attached “IN-94768” project2. Build & Run On Android device3. Observe the Android Player Expected... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more
Crash on 'DisconnectPrefabInstanceRecursive' when playing the scene
Steps to reproduce:1. Open user attached project2. Play the scene- Editor crashes at this point 0x0000000140713201 (Unity) Disconnec... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
[Quest] Crash on Subsystem::InitializePlugin when initializing VR in Pla...
Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest device with Oculus Link and Enter the Play Mode3. Cl... Read more
[UNETServerDll][ReliableSequenced] "val >= 0" assert appears in bad netw...
Steps:1. Open attached solution2. Build3. Run ClientGUI.exe4. Click "Start"==>Server appears5. Click "Connect"==>Server: "Acti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open