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0
votes
Fixed

[iOS] First character of the Product Name section of the Bundle identifi...

iOS

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Oct 21, 2019

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Version/s: 2018.4.11f1, 2019.2.8f1, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more

0
votes
Won't Fix

Winsparkle.dll is not recognized by the Unity when it's placed in the P...

Mono

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Jul 18, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached project2. Enter the game mode3. Inspect the Console window Expected: Winsparkle.dll is recogni... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

1
votes
Won't Fix

[OSX] Selecting MonoDevelop or Visual Studio in preferences, clears othe...

CodeEditors

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Nov 15, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Have Sublime Text or VS Code installed2. Open any Unity project3. In Preferences > External tools select Sublime ... Read more

0
votes
Fixed

Pass.CompileVariant crashes the shader compiler when using a target plat...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: see case 1348862 Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Not Reproducible

Build Profile gets a name "_asset" during its creation

-

Jan 19, 2025

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Version/s: 6000.1.0b3

Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Select some platform from the list and click "Add Build ... Read more

0
votes
Fixed

The ScriptableObjects ListView array size is bigger than the current amo...

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Nov 06, 2023

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Version/s: 2021.3.32f1, 2022.3.12f1, 2023.2.0b16, 2023.3.0a12

How to reproduce:1. Open the “ListViewRepro“ project2. Open the “Assets/ScriptableObjects“ folder3. Open the “List-1-Item“ Scriptabl... Read more

0
votes
Fixed

Vulkan renderer turns V Sync on when it should be off

Graphics - General

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Mar 21, 2018

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Version/s: 2018.2.0a5

The Vulkan renderer doesn't seem to respect the V Sync Quality Settings properly. When you turn V Sync off in a Vulkan player the FP... Read more

0
votes
Fixed

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