Search Issue Tracker
Particle System emission ignores the Sprite Atlas when using a Material ...
How to reproduce:1. Open the “Sandbox“ project2. Open the “TexDuplication“ scene3. Enter Play mode4. Observe the Particle System in ... Read more
[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more
SocketException: ConnectionReset is thrown while transferring data under...
Steps to reproduce:1. Open the attached project (OC)2. Build a standalone build3. Open one instance of Unity Player4. Open a second ... Read more
[Video Player] Video does not play on standalone build when it is built ...
Steps to reproduce:1. Open project2. Build scene to windows3. Play built scene on windows machine Expected: video will be playedActu... Read more
[Backport] Thumbnail in the project window is not updated when a sprite'...
How to reproduce:1. Open the attached project "case_1351651-Project.zip"2. Import the attached AssetPostprocessor3. In the Project W... Read more
[Quest 2] OpenXR plugin OpenXRFeature OnAppSpaceChange not triggered
Steps to reproduce:1. Open the attached user's project "HandTrackingTest.zip"2. Make sure OpenXR is selected as the XR Plugin3. Buil... Read more
Unity Editor crashes sometimes after entering Play Mode when the experim...
Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects. 1. What happened Unity Editor crashes someti... Read more
Error is thrown when clicking on warning in the console
Steps to reproduce: Import the attached VFX to the project and make sure that VFX is not open Drag VFX to the scene Close the projec... Read more
"Select Exited" is not called when manually touching a GameObject that i...
How to reproduce:1. Open the attached “IN-95686.zip” project2. Build and Run the project with the “TestScene” Scene added3. In the P... Read more
Unnecessary changes are created in the Scene asset by the Shadow Caster ...
How to reproduce:1. Create a repository with the “ReproProjectGit“ project2. Open the “ReproProjectGit“ project3. Open the “SampleSc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field