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[BugReporter] [UI] Search results might have tooltips with full title text
Search results in Bug Reporter should be or viewable on re-sizing or a tooltip with full text should be added. To repro:1. Enter som... Read more
[Backport] [Android][UGUI][NewInputSystem][Controller touchpad] Keyboard...
1. Connect Controller to mobile device2. Build & Run attached project3. Click one of the buttons at the top of the scene by usin... Read more
[URP] [Metal] [Mac] Project crashes on launch when binding compute buffe...
Reproduction steps:1. Open the project attached in "Test CS Bug.zip"2. Go File -> Build Settings3. Enable Create Xcode project4. ... Read more
Errors appear when using Google Sheets to pull a sheet in which a non-ke...
Reproduction steps:1. Open the attached "IN-97211" project2. In the Assets folder select the “LocalizationTable.asset” String Table ... Read more
UI Builder loses reference to the opened UI Document when domain reload ...
Reproduction steps:1. Open the attached “UIBuildContextIssue” project2. In the UI Builder window (Window > UI Toolkit > UI Bui... Read more
Editor crashes while loading a project if you will quit Unity Hub
Steps to reproduce:1. Open Unity Hub2. Create a project via Unity Hub3. Quit the hub while the Editor is loading, the editor will cr... Read more
Opening Particle System Prefab in Play mode breaks the Hierarchy when St...
How to reproduce:1. Open the attached Unity project named "CaseV1"2. Enter Play mode3. Click on "Particle System" prefab -> Open ... Read more
Cloned scene agent shares graph instance due to SceneProcessor Pre-initi...
Steps to reproduce: Create a new BehaviorGraph and open it Disable the OnStart Repeat Connect a LogMessage and SetVariableValue to t... Read more
[HDRP][VFX] Output mesh with default shader is incorrectly sorted before...
Version tested: 2022.2.0a15 + Visual Effect Graph 14.0.3 (From Packman) Steps to repro: 1) Open attached project or simply create a ... Read more
Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
All about bugs
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Latest issues
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