Search Issue Tracker
Fixed
Fixed in 2021.3.41f1, 2022.3.37f1, 6000.0.10f1, 7000.0.0a1
Votes
1
Found in
2021.3.0f1
2022.3.0f1
6000.0.0f1
Issue ID
UUM-70259
Regression
No
[macOS] forward and backward mouse buttons are recognized as middle mouse button
Steps to reproduce:
1. create new project and add input system package
2. connect a mouse with 5 buttons
3. open input debugger and press forward/backward buttons
Actual results: both trigger middle mouse button
Expected results: they trigger forward and backward button
Reproducible with versions: 1.8.1
Not reproducible with versions: n/a
Can’t test with versions: n/a
Tested on (OS): macOS 14
Notes:
- works well on Windows
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Resolution Note (fix version 6000.0.10f1):
macOS: Fixed forward and back buttons being recognized as middle button.