Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b5
Issue ID
769394
Regression
Yes
[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image
[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image
1. What happened
[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image
2. How we can reproduce it using the example you attached
Launch the attached project
Load StartScene and then expand UI game object
Select the image game object in it and from the inspector disable it
NOTE: The image is replaced by a different image like a button
Now enable again
NOTE: There are a lot of redraw issues in the Game view as well as in the scene view
Refer to the screenshots attached
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Add comment