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3
votes
Fixed

Crash on mecanim::ValueArrayCopy when triggering a specific Animation Tr...

Mecanim Animation

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Sep 22, 2025

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Version/s: 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “Demo 3D Open World” Scene3. Enter Play Mode4. Use “wasd” or arr... Read more

0
votes
Fixed

[SRP|Editor] Crash on updating "Render-pipelines.Lightweight" package th...

Graphics - General

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Mar 16, 2018

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Version/s: 2018.2.0a3, 2018.2.0a5

Crash on updating "Render-pipelines.Lightweight" package through Package Manager in Lightweight template project. Steps to repro:1. ... Read more

3
votes
Fixed

Shader cache grows indefinitely

Shader System

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May 28, 2021

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Version/s:

Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more

0
votes
By Design

[Android] Android.JNI.CallVoidMethod 15-20ms stalls on OnePlus devices w...

Mobile

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Jul 20, 2020

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Version/s: 2019.3.14f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Make sure "Development Build" and "Autoconnect Profiler" are checked3. Build and Run on Andro... Read more

1
votes
Won't Fix

Inconsistent constraint behavior on Configurable Joints when used with D...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more

0
votes
Duplicate

Error is thrown when redoing SerializeReference Array change

Serialization

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Oct 10, 2021

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Version/s: 2021.2, 2021.2.0b15, 2022.1

Reproduction steps:1. Open project "BugReport" and open "Scene"2. Click on "GameObject" in the Hierarchy3. In the Script Components ... Read more

0
votes
Not Reproducible

"GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown ...

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Sep 17, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2

Steps to reproduce:1. Create new Unity project using empty HDRP Template2. Open Lighting window (Window > Rendering > Lighting... Read more

0
votes
Fixed

IndexOutOfRangeException is thrown in NativePassCompiler when a graphics...

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Sep 30, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-114314.zip” project2. From the Project window, select the “af_Renderer” asset3. In the I... Read more

0
votes
Won't Fix

UV Charts view displays texture artifacts when Scenes are switched

Progressive Lightmapper

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1248503"2. Open the SampleScene and bake lighting3. Switch to Scene UV Cha... Read more

4
votes
Fixed

[UWP] [IL2CPP] File.Exists method returns false

Universal Windows Platform

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Jul 24, 2018

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Version/s: 2018.2.0f2

Steps to reproduce:1. Download and open attached project2. Switch platform to UWP3. Target any device and build the project on IL2CP... Read more

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