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[ComputeShader] Writing into RenderTexture wont read in a vertex shader
Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more
Embedded iOS frameworks are not automatically signed
How to reproduce:1. Open the attached project ("build-ios-with-framework-2022.1.zip")2. Build for the iOS platform and open the Xcod... Read more
Build fails with "Shader error in 'BK/StandardLayered" when using a cust...
How to reproduce:1. Open the “sahderError“ project2. Select FIle → Build and Run3. Observe the Console Expected result: The Build is... Read more
The list of Bindings from another Action is expanded with its last eleme...
How to reproduce:1. Open the attached "inputsystem_highlight_issue" project2. Open the “Testactions” Input Action Asset from the Ass... Read more
Crash on D3D12Fence::Wait when disabling and reenabling reflection probes
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more
Containers' height doesn't expand when text wraps
How to reproduce:1. Open the attached project “WrapBug.zip“2. Open “WrapBugTemplate“ UXML file3. Observe the “#text“ Label Expected ... Read more
CullingResults.visibleLights returns positive light count while there ar...
CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more
Errors being produced when deleting last Quality level or adding the new...
How to reproduce:1. Open new Unity project2. Go to Edit --> Project Settings --> Quality3. Delete all the quality levels and t... Read more
The Blend Tree Node is artifacting when entering Play Mode and the Anima...
Steps to reproduce: Open any Project Create an Animator Controller Asset and open it Right click in the Animator and choose Create S... Read more
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