Search Issue Tracker

Fixed in 7.1.5

Votes

1

Found in [Package]

6.9.0

Issue ID

1191757

Regression

No

[LWRP]Build crashes when built with shadergraph file added to Always Include Shaders list

Package: Scriptable Render Pipeline Lightweight

-

To reproduce:
1. Open "1191757" project
2. Open Player Settings > Graphics
3. Add a new Element in Always Include Shaders list (increase Size int by one)
4. In the Assets folder locate HDRP_LWRP_Shader.shadergraph and drag to the newly created Element
5. Build for Standalone and run the built project

Expected result: the project is opened with the included shader
Actual result: getting a pink splash screen and instant crash

Reproduced on:
2019.2.0b6 2019.2.10f1

Package version:
- 6.9.1
- 6.9.0

Notes:
- Couldn't test on 2018.4 - 2019.2.0b5, 2019.3 getting LWRP package errors
- There is no shader graph in 2017.4
- Reproduced on Win 10 and MacOS 10.15 machines

  1. Resolution Note (fix version 7.1.5):

    This issue has been verified as fixed in Universal Render Pipeline 7.1.5

Comments (1)

  1. zyzyx

    Nov 13, 2019 08:45

    Possible workaround: Create *.shadervariants asset in the Graphics options (Shader Loading) and add it to the Preloaded Shaders list.
    It worked for me using unity 2019.2.11f

    I hope this gets fixed soon.

Add comment

Log in to post comment