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Fixed in 7.1.5
Votes
1
Found in [Package]
6.9.0
Issue ID
1191757
Regression
No
[LWRP]Build crashes when built with shadergraph file added to Always Include Shaders list
To reproduce:
1. Open "1191757" project
2. Open Player Settings > Graphics
3. Add a new Element in Always Include Shaders list (increase Size int by one)
4. In the Assets folder locate HDRP_LWRP_Shader.shadergraph and drag to the newly created Element
5. Build for Standalone and run the built project
Expected result: the project is opened with the included shader
Actual result: getting a pink splash screen and instant crash
Reproduced on:
2019.2.0b6 2019.2.10f1
Package version:
- 6.9.1
- 6.9.0
Notes:
- Couldn't test on 2018.4 - 2019.2.0b5, 2019.3 getting LWRP package errors
- There is no shader graph in 2017.4
- Reproduced on Win 10 and MacOS 10.15 machines
Comments (1)
-
zyzyx
Nov 13, 2019 08:45
Possible workaround: Create *.shadervariants asset in the Graphics options (Shader Loading) and add it to the Preloaded Shaders list.
It worked for me using unity 2019.2.11fI hope this gets fixed soon.
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Resolution Note (fix version 7.1.5):
This issue has been verified as fixed in Universal Render Pipeline 7.1.5