Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.2
Issue ID
1279845
Regression
No
Animating a value on a Prefab instance generates Prefab overrides
How to reproduce:
1. Open the attached project (case_1279845-PrefabAnimationOverrrides)
2. Open SampleScene
3. Select Cube in the Scene Hierarchy
4. Open the Animation window
5. Click the Record Button
6. Change any of the Cube component properties
7. Stop the recording
8. Click the Preview button
Expected result: There is no Prefab override on the animated value
Actual result: There is a Prefab override on the animated value
Reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph
- Visual Studio Code does not integrate with the project when the .slnx project is opened
Add comment