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[UNETServerDll] Attempt to connect to server while client is intensively...
Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more
Reorderable ListView inside a ScrollView has a glitchy behavior when try...
Reproduction steps:1. Open the attached “IN-96527.zip” project2. Open the “Sample” Scene3. Enter the Play mode4. Drag the reorderabl... Read more
Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
How to reproduce:1. Open the “ShaderCompilationError.zip” project2. Click on Tools > ExecuteComputeShaderError in the Toolbar3. O... Read more
UI Toolkit's MinMaxSlider snaps unexpectedly in Runtime
How to reproduce: Open the attached project Enter Play Mode in Device Simulator Try to drag the handles by clicking slightly outside... Read more
[Memory Profiler] Snapshots labels do not match in different window plac...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more
References placed in a UnityEvent change to the same reference when mult...
How to reproduce:1. Open the “AudioClipReplaceBug.zip“ project2. Open the “SampleScene“3. In the Hierarchy, select the “Audio1“ Game... Read more
URP Material Upgrade utility does not enable Alpha Clipping when materia...
How to reproduce:1. Open the “IN-96021_Alpha Cutout Material URP Upgrade Bug“ project2. Go to Window > Rendering > Render Pipe... Read more
After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps:1. Open "MenuItemBug.zip" project2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window ope... Read more
[Metal][iOS] Shader compilation fails when running built project
Reproduction steps:1. Open attached Project "metalshader.zip"2. Build and Deploy the app to a device3. Observe the Xcode console Exp... Read more
Crashing always after changed some of the layers in controller to "sync ...
Steps to reproduce:1. Open attached user project (minotor)2. Create an empty scene3. Create a cube and attach an Animator component4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects