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52
votes
Fixed

[CmdBuffers] Expose a way to write depth in CommandBuffer before deferre...

Graphics - General

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Jan 27, 2015

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Version/s: 5.0.0b21

CommandBufferTest renders a mesh with the default material. In the frame debugger both the black (unlit) color and the depth values ... Read more

55
votes
Fixed

World space canvas aren't being rendered

uGUI

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Apr 20, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open project 2. Open scene "TestBUG" 3. Go to game view -Notice that canvas disappear after few seconds. Res... Read more

44
votes
By Design

Prefabs don't store ligthtmap information correctly

Global Illumination

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Mar 31, 2015

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Version/s: 5.0.0f4

This has been resolved as by design, some more information on why we have done this change and how to make it work in Unity 5 is ava... Read more

29
votes
Fixed

GetHashCode() returns 0 for destroyed GameObjects and MonoBehaviours in ...

Deployment Management

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Aug 31, 2015

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Version/s: 5.1.2f1

To reproduce: 1. Open the attached project. 2. Open the DictionaryTests.unity scene. 3. Press Play in the Editor. 4. Observe the con... Read more

18
votes
By Design

It's not possible to change resolution beyond 16320x768

Graphics - General

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Apr 18, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Use the key commands to change resolution - a,s,d,f,g... Read more

40
votes
Duplicate

Black Spots on Baked Lightmaps

Global Illumination

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Apr 11, 2015

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Version/s: 5.0.1f1

Duplicate of http://issuetracker.unity3d.com/issues/gi-global-illumination-baked-intensity-slash-direction-uv-maps-overlapping-causi... Read more

18
votes
Won't Fix

The joint.angle value changes when the parent changes rotation

--

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

To reproduce: 1) Open attached project and scene in it 2) Play it 3) Select "TwoProblems" 4) In scene view, start rotating it by y a... Read more

39
votes
Fixed

Realtime shadows cast on terrain from directional light do not fade prop...

Shadows/Lights

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Apr 20, 2015

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Version/s: 5.0.1f1

Reproduction steps: 1. Open the attached project "DefferedShadowPopping" 2. Open the scene "Main" 3. Camera in the scene is set to d... Read more

28
votes
In Progress

iOS Simulator SDK is missing ARM64 Architecture support

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May 31, 2022

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Version/s: 2021.2.19f1, 2022.1.3f1, 2023.3.0b10, 6000.0.0b13, 7000.0.0a1

How to reproduce: 1. Create a new Unity project 2. Switch to the iOS Platform 3. Change Target SDK to Simulator SDK (Edit -> Proj... Read more

31
votes
Fixed

Can’t move a folder when using Perforce integration

Version Control

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Jul 24, 2015

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Version/s: 5.2.0b3

When using Perforce version control integration, it fails to submit a changeset that moves a folder into another folder. Read more

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