Search Issue Tracker

0
votes
Fixed

[Mecanim] Typing a non-existent parameter name as transition condition i...

Animation

-

Jun 26, 2015

-

Version/s: 5.2.0a3

Reproduction steps:1. Open attached project2. Open scene "Test"3. Enter play mode4. Select "GameObject" in the Hierarchy window5. Op... Read more

0
votes
Fixed

IEnumerable inheritance does not compile with IL2CPP for Boo

IL2CPP

-

Jun 25, 2015

-

Version/s: 5.1.1p1

-e: IEnumerable inheritance does not compile with IL2CPP for Boo -repro:--open attached project--Build (scene "s") with il2cpp--NOTI... Read more

1
votes
Fixed
0
votes
Fixed

Applying a change to texture import settings null reference error

2D

-

Jun 11, 2015

-

Version/s: 5.1.0f3

1. create a Layout where the Sprite Editor is a tab in a frame2. import some sprites/textures and then close the Editor3. re-open th... Read more

0
votes
Fixed

[compute] RWStructuredBuffer Count Limit is not properly detected, cause...

Shaders

-

Jun 29, 2015

-

Version/s: 5.0.2f1

Editor crashes when dispatching a compute shader with too many RWStructuredBuffers (e.g. 8 of them makes it crash; while 7 works). Read more

0
votes
Fixed

[substance] Crashes in player when Substance used on a Light Cookie

Substances

-

Jun 22, 2015

-

Version/s: 5.1.1f1

Running a project that has procedural texture set as a light cookie causes it to crash. Read more

0
votes
Postponed
0
votes
Duplicate

Error message when importing a custom package

Asset Import

-

Jun 26, 2015

-

Version/s: 5.2.0a4

How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more

0
votes
By Design

[UNET] Network Manager requires PlayerPrefab even when Auto Create Playe...

Networking

-

Jun 29, 2015

-

Version/s: 5.2.0a4

To Reproduce: 1. Open and run the attached project in editor.2. Run as Host & Click Client ready.3. Observe that the error:"The ... Read more

7
votes
Fixed

IL2CPP doesn't call AppDomain.UnhandledException when "Fast but no Excep...

IL2CPP

-

Jun 29, 2015

-

Version/s:

iOS with player setting "Script Call Optimization" set to "Fast but no Exceptions" running on Mono backend catches null exceptions a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.